The first in our two part special on storytelling, the Gaming Maw discusses all the little things that propel a story forward: gameplay.

Which is actually a big part of how video games tell their tales, whether it’s crafting, leveling systems, or how one goes about shooting enemies. The action and the reaction. The atmosphere and sometimes, in games like Amnesia, the actual fear.

This episode we talk about our favorite experiences within our fav games and just how the gameplay immerses a player.

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Hosts: Eamonn Anderson, Adam Sellers, Mitchell Sink

Logo by: Savannah Smith

Music by: Lex Bravary

Edited by: Daley Wilhelm

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